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sonic 2
Sonic the Hedgehog 2

Published by: SEGA

Developed by: Sonic Team and Sega Technical Institute

Genre: Platformer

Number of Players: 1 or 2

Release Date:
US: November 24, 1992
Japan: November 21, 1992
Europe: November, 1992


Story: "Find the Chaos Emeralds!

Miles 'Tails' Prower, the Fox, can't sit still when Sonic's around. Ever since Miles was a baby fox, he dreamed pf being like Sonic. He loves to run after Sonic, waving his 2 tails behind him, trying to keep up with his hero!

Mostly, Sonic lets him trail along. But sometimes, just to show off, Sonic explodes in a burst of super speed and leaves him behind. But Miles doesn’t give up. He whirls his tails like a helicopter rotor and takes off flying until he catches up!

All the animals call Miles by his nickname 'Tails,' because of his 2 special tails. And one day they saw an astonishing feat…

They were all together in the forest, watching Sonic perform, Sonic would run, spin and jump in his Super Spin Attack. Then ‘Tails’ would whirl like a turbo engine and blast off in his Super Dash Attack. What a showoff!

Suddenly ‘Tails’ just couldn’t help himself. He took a running start, curled up his tails, and – whoosh – he was spinning like Sonic!

But now something frightening is happening. Sonic’s friends are disappearing. In their place, nasty metal robots are popping up all over the island. The mad scientist Dr. Robotnik is at it again!

This time, Robotnik’s planning a global disaster. He needs workers to create a doomsday machine that can take over the world. So he’s trapping all the animals, turning them into robots, and forcing them to build his ultimate weapon, the Death Egg!

Robotnik now rules the factories, refineries and cities! He’s grabbed control of everything – except the 7 Chaos Emeralds. These magnificent gems are believed to hold exceptional powers. With them, Robotnik could have the entire world in his grasp. And he’s never let go!

The Chaos Emeralds are buried somewhere on the island. Only one tough dude with spiky hair has the speed to find them first!"

Cheats

Level Select
Go to the Sound Test area and play these sounds: 19, 65, 09, and 17. (This is Yuji Naka's birthday, September 17, 1965) You will hear a Ring chime, now head back to the title screen, and hold down the A button and press the start button.

Debug Mode
First activate the level select mode. Now head to the new Sound Test area and play the following sounds: 01, 09, 09, 02, 01, 01, 02, and 04. (November 24, 1992, the same as the US release date) Now, hold the A button down and press the start button on whatever level you wish; when you pause the game press the B button to go in slow motion.

Debug controller layout:
A = Changes highlighted item
B = Toggles between items and Sonic
C = Places highlighted item

Super Sonic
First activate the level select mode. Now go to the new Sound Test area and play: 04, 01, 02, and 06. If you did it right you will hear a Chaos Emerald sound effect. Now all you need to do is collect 50 gold rings and jump up into the air to become Super Sonic.

14 Continues
Go into the Sound Test menu and play the following sounds: 01, 01, 02, and 04. (The same as the release date of Sonic 2 in North America.) Now highlight the "Player Select" option, and press Start. You now have the maximum number of continues 14.

Change "Tails" to "Miles"
Change your life box from Tails to Miles by entering the following at the title screen: Up, Up, Up, Down, Down, Down, and Up. You will hear a chime if you did it correctly. The Japanese version will change it the other way.

(Not So)Super Sonic and Super Tails
Activate the level select mode and the Debug Mode. Now choose a level and create and a "Transfer Box" monitor. When you hit it and you are Super Sonic, but have no powers. Tails will look the same but will be invincible. (Notices the little stars flashing around him)

To regain your Super Sonic powers, let yourself get hit and then turn into a ring and place at least 50 rings on Tails. Exit debug mode and jump into the air become Super Sonic with Super Tails as a follower.

Shield for Tails
Are you feeling sorry for the little guy for getting hurt so much? To give Tails a shield, make sure you have both level select and debug mode activated. Now enter debug mode and hit a shield and then place a teleport box right next to it and hit that. The screen will go funky on you but when it returns back to normal Tails will have a shield for the remainder of the level.

Play at Night
To play at night, you must first activate both the level select and the Debug mode, now hold the C button and press start button to when selecting a level.

Emerald Hill Title Music
To hear the Emerald Hill melody at the title screen, go to sound test area under the Options menu, and play the following: 01, 01, 02 and 04. Now highlight Player Select and press start. You will now hear Oil Ocean at the beginning of the first level. Reset the game, and you will hear Emerald Hill for the title screen.

Oil Ocean Music
Do you love the music at Oil Ocean? No, I mean really love it? Well if you do you can listen to it through the entire game by entering the following sounds in the sound test area under the Options menu: 01, 09, 09, 02, 01, 01, 02, and 04. You will hear the Oil Ocean music, now hold the A button and the start button to return to the SEGA screen with the Oil Ocean music still playing.

Ashura (Green Sonic)
To get Ashura you must activate both level select and debug mode. Then enter Emerald Hill Zone and go to a bridge and turn into a waterfall. Now place a bunch of waterfalls on to the screen on top of the bridge and under it. After you’re done having fun with that go under the waterfall and change back into Sonic, don’t worry there is a platform under it just don’t go too far down the waterfall. Now that you are Sonic walk around a bit on the platform and then change back into an object to get to the top of the bridge and change back in to Sonic. You now will be Ashura, a green Sonic with black tipped spikes.

Super Sonic in Death Egg Zone
You first have to have level select, super sonic, and debug mode activated. Now once in Death Egg Zone, just place 50 rings down and jump into the air to change into Super Sonic.

Crazy Sonic
If you want Sonic to loose his mind in the middle of a game, then both the level select and the Debug Mode and enter any level. During the middle of the game press both the B button and the C button. Now watch Sonic do some killer moves! You can also do this with Tails as well.

Level Complete
You first have to have level select and debug mode activated. Now change into something that looks like the tank that you hit after you beat Robotnik. Once you place it on the screen release the animals to complete the level.

Tips

Time Bonus Points
Here are the set times for the Time Bonus.
Time
Points
0:30
0:45
1:00
1:30
2:00
3:00
4:00
5:00
50,000
10,000
5,000
4,000
3,000
2,000
1,000
500

One player mode with two players
Make sure both ports have controllers in them, now choose Sonic & Tails. When you start the game you can control both Sonic (controller 1) and Tails (controller 2).

Easy Chaos Emeralds
Start the game as you normally would and get a Chaos Emerald. Now reset your game, and start the game from the options menu. You will keep the emeralds you have gained so far each time you start from the options menu.

Wing Fortress Shortcut
When you’re in the Wing Fortress grab some rings and go as far right as possible without climbing up. Now at the airplane blades jump into them, don’t worry there is a point to this. Now quickly run past the blades while you are blinking, and now you’ve just cut the level in half.

Game Genie Codes

THERE ARE 2 VERSIONS OF THIS GAME. IF ONE CODE DOESN'T WORK ON YOUR GAME, THEN TRY THE OTHER

SAST-DJ1A / SATA-DJTJ Rings worth 2--player 1
SAST-DN1A / SATA-DNTJ Rings worth 3--player 1
SAST-DT1A / SATA-DTTJ Rings worth 4--player 1
SAST-DY1A / SATA-DYTJ Rings worth 5--player 1
SAST-D21A / SATA-D2TJ Rings worth 6--player 1
SAST-D61A / SATA-D6TJ Rings worth 7--player 1
SAST-DA1A / SATA-DATJ Rings worth 8--player 1
AE8A-AAD2 / AE8A-AADN Start with 1 life instead of 3--player 1
AY8A-AAD2 / AY8A-AADN Start with 5 lives--player 1
A68A-AAD2 / A68A-AADN Start with 7 lives--player 1
BE8A-AAD2 / BE8A-AADN Start with 9 lives--player 1
DE8A-AAD2 / DE8A-AADN Start with 25 lives--player 1
GJ8A-AAD2 / GJ8A-AADN Start with 50 lives--player 1
KN8A-AAD2 / KN8A-AADN Start with 75 lives--player 1
NN8A-AAD2 / NN8A-AADN Start with 99 lives--player 1
JW3A-CA4J / JW3A-CA4Y Infinite lives--player 1
SATA-DJVW / SATA-DJW8 Rings worth 2--player 2
SATA-DNVW / SATA-DNW8 Rings worth 3--player 2
SATA-DTVW / SATA-DTW8 Rings worth 4--player 2
SATA-DYVW / SATA-DYW8 Rings worth 5--player 2
SATA-D2VW / SATA-D2W8 Rings worth 6--player 2
SATA-D6VW / SATA-D6W8 Rings worth 7--player 2
SATA-DAVW / SATA-DAW8 Rings worth 8--player 2
AE8A-AAD8 / AE8A-AADW Start with 1 life instead of 3--player 2
AY8A-AAD8 / AY8A-AADW Start with 5 lives--player 2
A68A-AAD8 / A68A-AADW Start with 7 lives--player 2
BE8A-AAD8 / BE8A-AADW Start with 9 lives--player 2
DE8A-AAD8 / DE8A-AADW Start with 25 lives--player 2
GJ8A-AAD8 / GJ8A-AADW Start with 50 lives--player 2
KN8A-AAD8 / KN8A-AADW Start with 75 lives--player 2
NN8A-AAD8 / NN8A-AADW Start with 99 lives--player 2
JXGA-CA7G / JXGA-CA7W Infinite lives--player 2
KBVT-CAE2 / KBVT-CAE2 Jump lower
FVVT-CAE2 / FVVT-CAE2 Jump a little higher

FOR THE NEXT 2 CODES, SWITCH OFF IF YOU GET STUCK SOMEWHERE OR WANT TO SINK IN WATER

EBVT-CAE2 / EBVT-CAE2 Jump a lot higher
CBVT-CAE2 / CBVT-CAE2 Jump really high
A02T-CAF8 / A02T-CAGL Sonic stays invincible for a shorter time after getting hit
982T-CAF8 / 982T-CAGL Sonic stays invincible for a longer time after getting hit
ALTA-CA8N / ALTA-CA82 Sonic becomes invisible and invincible for the rest of the level after getting hit--must have at least one ring (switch off and then on to make Sonic visible)
ALTA-CA9J / ALTA-CA9Y Once invincible (stars), Sonic stays Invincible for the rest of the level
ATTT-CA4W / ATTT-CA58 Sonic doesn't lose rings when hit
ATTT-CA5G / ATTT-CA6W Tails doesn't lose rings when hit
AH2T-CAH6/AH2T-CAHN Sonic needs only 1 ring instead of 50 to enter special stage after touching a star post

THE NEXT 14 CODES, THE COUNTER DOESN'T SHOW THE EXTRA RINGS, BUT YOU DO GET THEM

SBJA-HJWJ/SBJA-HJV2 Rings worth 2 in special stages--Sonic
SBJA-HNWJ/SBJA-HNV2 Rings worth 3 in special stages--Sonic
SBJA-HTWJ/SBJA-HTV2 Rings worth 4 in special stages--Sonic
SBJA-HYWJ/SBJA-HYV2 Rings worth 5 in special stages--Sonic
SBJA-H2WJ/SBJA-H2V2 Rings worth 6 in special stages--Sonic
SBJA-H6WJ/SBJA-H6V2 Rings worth 7 in special stages--Sonic
SBJA-HAWJ/SBJA-HAV2 Rings worth 8 in special stages--Sonic
SBJA-HJWR/SBJA-HJV8 Rings worth 2 in special stages--Tails
SBJA-HNWR/SBJA-HNV8 Rings worth 3 in special stages--Tails
SBJA-HTWR/SBJA-HTV8 Rings worth 4 in special stages--Tails
SBJA-HYWR/SBJA-HYV8 Rings worth 5 in special stages--Tails
SBJA-H2WR/SBJA-H2V8 Rings worth 6 in special stages--Tails
SBJA-H6WR/SBJA-H6V8 Rings worth 7 in special stages--Tails
SBJA-HAWR/SBJA-HAV8 Rings worth 8 in special stages--Tails